March 26, 2023
We work on it all the time, but they can’t do it in games!

Do you often work on one thing in coaching however do not see any enchancment relating to matches? If that’s the case, I counsel you most likely not likely work on the stuff that issues for reside play.

Let me use the onboarding migration for instance.

In reside play, a setter should:

  • Know your courtroom protection areas
  • Know your stitching tasks
  • Learn the serve to foretell the place the ball goes
  • Determine if the ball is theirs
  • If that’s the case, transfer in the direction of the ball as applicable
    – If not, carry out their alternate duties (name entry, hit cross, and so on.)
  • Execute the transition
  • Put together for his or her subsequent tasks (eg transition to assault)

In case your gamers can cross effectively in follow however not in video games, there is a good likelihood you are not spending sufficient for the primary 4 rounds. Passing a recreation is way more than technical execution (fifth and sixth rounds).

Sure, technical execution is what finally decides the place the cross will go. To have good technical follow (until it is sheer luck), these first 4 parts should work correctly. The most important downside we see with new gamers is that they do not use the service effectively and do not know if it is theirs or not.

How do you repair this?

By placing them in transition states that repeat as usually and as intently as attainable what they might encounter in a recreation. This implies a number of gamers passing on the identical time. This implies a service coming over the community.

This is applicable to any talent or tactic you are engaged on. Think about what the participant(s) truly have to do within the recreation to get issues proper. Then exit and be sure to’re engaged on the entire thing, not simply the technical implementation.

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